using GTANetworkAPI; using ReallifeGamemode.Server.Extensions; using ReallifeGamemode.Server.Services; using System; using System.Collections.Generic; using System.Text; using System.Text.RegularExpressions; namespace ReallifeGamemode.Server.Commands { class GroupCommands : Script { #region Chat Commands [Command("g", "~m~Benutzung: ~s~/g [Nachricht]", GreedyArg = true)] public void CmdGroupG(Client player, string message) { Entities.Group group = player.GetUser().Group; if (group == null) { ChatService.NotAuthorized(player); return; } message = Regex.Replace(message, "(~[a-zA-Z]~)|(!{(.*)})", ""); message = $"{player.Name}: {message}"; ChatService.BroadcastGroup(message, group); } #endregion } }