using System; using System.Collections.Generic; using System.Text; using GTANetworkAPI; using ReallifeGamemode.Server.Core.API; namespace ReallifeGamemode.Server.Core.RageMP { public class RageTextLabel : RageEntity, ITextLabel { private TextLabel textLabel; public string Text { get => textLabel.Text; set => textLabel.Text = value; } public RageTextLabel(TextLabel textLabel) : base(textLabel) { this.textLabel = textLabel; } } }