const Natives = { SET_BLIP_CATEGORY: RageEnums.Natives.Ui.SET_BLIP_CATEGORY, SHOW_HEADING_INDICATOR_ON_BLIP: RageEnums.Natives.Ui.SHOW_HEADING_INDICATOR_ON_BLIP, SET_BLIP_AS_SHORT_RANGE: RageEnums.Natives.Ui.SET_BLIP_AS_SHORT_RANGE, SET_BLIP_DISPLAY: RageEnums.Natives.Ui.SET_BLIP_DISPLAY }; export default function playerBlips() { mp.events.add("entityStreamIn", (entity) => { mp.game.wait(500); if (entity.type === "player") { var entityMp = entity; let color = parseInt(entity.getVariable("blipColor")); entity.createBlip(1); var blip = entity.blip; entity.setBlipColor(isNaN(color) ? 0 : color); mp.game.invoke(Natives.SET_BLIP_CATEGORY, entity.blip, 7); mp.game.invoke(Natives.SHOW_HEADING_INDICATOR_ON_BLIP, entity.blip, true); mp.game.invoke(Natives.SET_BLIP_AS_SHORT_RANGE, entity.blip, true); mp.game.invoke(Natives.SET_BLIP_DISPLAY, entity.blip, 8); } }); mp.events.add("entityStreamOut", (entity) => { if (entity.type === "player") { entity.blip = null; } }); mp.events.addDataHandler("blipColor", (entity, value) => { if (entity.type === "player") { //mp.gui.chat.push("Setting Blip color..."); let color = parseInt(value); entity.setBlipColor(isNaN(color) ? 0 : color); // mp.gui.chat.push("Player blip color was set."); } }); }