using ReallifeGamemode.Server.Inventory.Interfaces; using System; using System.Collections.Generic; using System.Text; /** * @overview Life of German Reallife - Inventory Items Hamburger (Hamburger.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace ReallifeGamemode.Server.Inventory.Items { public class Aal : DropItem { public override int Id => 6; public override string Name => "Aal"; public override string Description => "Ein Fisch"; public override int Gewicht => 3600; public override string Einheit => "g"; public override int HpAmount => 20; public override uint Object => 786272259; public override int Price => 0; } }