using ReallifeGamemode.Server.Inventory.Interfaces; /** * @overview Life of German Reallife - Inventory Items Hamburger (Hamburger.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace ReallifeGamemode.Server.Inventory.Items { public class Holz : IDroppableItem { public int Id => 1; public string Name => "Holz"; public string Description => "Ich und mein Holz."; public int Gewicht => 650; public string Einheit => "g"; public uint Object => 1805779401; public int Price => 0; } }