using GTANetworkAPI; using Newtonsoft.Json; using ReallifeGamemode.Database.Models; using ReallifeGamemode.Server.Extensions; using ReallifeGamemode.Server.Finance; using ReallifeGamemode.Services; using System; /** * @overview Life of German Reallife - Managers Interaction (InteractionManager.cs) * @author MichaPlays * @copyright (c) 2008 - 2021 Life of German */ namespace ReallifeGamemode.Server.newbie { class Introduction : Script { private static TextLabel informationLabel; private static Marker marker; private static ColShape _colShape; public static Vector3 Position { get; } public static void Setup() { informationLabel = NAPI.TextLabel.CreateTextLabel("Einführung", new Vector3(-1025.57, -2732.15, 13.75), 20.0f, 1.3f, 0, new Color(255, 255, 255)); marker = NAPI.Marker.CreateMarker(MarkerType.VerticalCylinder, new Vector3(-1025.57, -2732.15, 12.75), new Vector3(), new Vector3(), 2f, new Color(107, 0, 0)); _colShape = NAPI.ColShape.CreateSphereColShape(new Vector3(-1025.57, -2732.15, 13.75), 2f); _colShape.OnEntityEnterColShape += EntityEnterBankColShape; _colShape.OnEntityExitColShape += EntityExitBankColShape; } private static void EntityEnterBankColShape(ColShape colShape, Player client) { if (client.IsInVehicle || !client.IsLoggedIn()) return; client.TriggerEvent("showIntroduction"); } private static void EntityExitBankColShape(ColShape colShape, Player client) { client.TriggerEvent("removeIntroduction"); } } }