import { VehicleSeat } from "../game"; export default function () { mp.events.addDataHandler("vehicleAdminSpeed", (entity, newValue) => { if (!entity.isAVehicle()) return; entity.setEnginePowerMultiplier(newValue); mp.gui.chat.push("Debug0"); }); mp.events.addDataHandler("vehicleAdminSpeed2", (entity, newValue2) => { if (!entity.isAVehicle()) return; mp.gui.chat.push("Debug1"); entity.setEngineTorqueMultiplier(newValue2); mp.gui.chat.push("Debug2"); }); }