using reallife_gamemode.Server.Util; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Text; namespace reallife_gamemode.Server.Entities { public class BusinessBankAccount : IBankAccount { [Key] [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } public int Balance { get; set; } [ForeignKey("Business")] public int BusinessId { get; set; } public Business Business { get; set; } } }