using System; using System.Collections.Generic; using System.Text; using GTANetworkAPI; using reallife_gamemode.Model; using reallife_gamemode.Server.Util; namespace reallife_gamemode.Server.Business { class TestBusiness : BusinessBase { public override int Id => 1; public override string Name => "Test Business"; public override Vector3 Position => throw new NotImplementedException(); public override void Load() { throw new NotImplementedException(); } } }