using System; using System.Collections.Generic; using System.Text; using GTANetworkAPI; /** * @overview Life of German Reallife - Event Key (Key.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace reallife_gamemode.Server.Events { public class Key : Script { [RemoteEvent("keyPress:N")] public void KeyPressN(Client player) { if (NAPI.Player.IsPlayerInAnyVehicle(player)) { bool engineStatus = NAPI.Vehicle.GetVehicleEngineStatus(player.Vehicle); if (engineStatus == false) { player.Vehicle.EngineStatus = true; } else { player.Vehicle.EngineStatus = false; } } } [RemoteEvent("keyPress:X")] public void KeyPressX(Client player) { if (NAPI.Player.IsPlayerInAnyVehicle(player)) { if (player.Seatbelt == false) { player.Seatbelt = true; } else { player.Seatbelt = false; } } } } }