using GTANetworkAPI; using ReallifeGamemode.Database.Entities; using ReallifeGamemode.Database.Models; /** * @overview Life of German Reallife - Inventory Items Chickenburger (Chickenburger.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace ReallifeGamemode.Server.Inventory.Items { public class Cocain : ConsumableItem { public override int Id => 107; public override string Name => "Koks"; public override string Description => "Rave"; public override int Gewicht => 2; public override string Einheit => "g"; public override int HpAmount => -5; public override uint Object => 2240524752; public override int Price => 0; public override float Cooldown => 20000; public override void Consume(Player player, User user, DatabaseContext databaseContext) { //nothing } } }