using System; using System.Collections.Generic; using System.Text; using ReallifeGamemode.Server.Inventory.Interfaces; namespace ReallifeGamemode.Server.Inventory.Items { public abstract class BaseItem : IItem { public abstract int Id { get; } public abstract string Name { get; } public abstract string Description { get; } public abstract int Gewicht { get; } public abstract string Einheit { get; } public abstract int Price { get; } public virtual bool Legal => true; } }