/** * @overview Life of German Reallife - Login index.js * @author VegaZ, hydrant * @copyright (c) 2008 - 2018 Life of German **/ import { IGame } from './game'; import RageGame from './core/rage-mp/game'; let globalData: IGlobalData = { InTuning: false, HideGui: false, InChat: false, LoggedIn: false, InInput: false, get InMenu(): boolean { return inMenu; }, set InMenu(value: boolean) { inMenu = value; mp.gui.chat.show(!value); } }; const game: IGame = new RageGame(); export default game; export { globalData as GlobalData } game.events.onPlayerCommand((cmd) => { game.events.callServer("Command", cmd.split(' ')); }); var inMenu = false; mp.game.vehicle.defaultEngineBehaviour = false; require('./Gui/house'); import vehicleEntering from './vehiclesync/entering'; vehicleEntering(globalData); import wanteds from './Gui/wanteds'; wanteds(globalData); import playerBlips from './Gui/blips'; playerBlips(); import jobMain from './Jobs/main'; jobMain(globalData); import cityHall from './Gui/cityhall'; cityHall(globalData); import adminSpeed from './admin/aspeed'; adminSpeed(); //import voice from './Voice/main'; //voice(globalData); import handMoney from './Gui/handmoney' handMoney(globalData); import business from './Business/main'; business(globalData); import cardealer from './Business/cardealer'; cardealer(globalData); import charCreator from './CharCreator/main'; charCreator(globalData); import coloredHeadLights from './coloredhlights/index'; coloredHeadLights(); import doorManager from './DoorManager/doormanager'; doorManager(); import factionManagement from './FactionManagement/main'; factionManagement(); import deathScreen from './Gui/deathscreen'; deathScreen(); import Infobox from './Gui/infobox'; Infobox(globalData); //import nametags from './Gui/nametags'; //nametags(); import playerList from './Gui/playerlist'; playerList(globalData); import license from './Gui/licenses'; license(globalData); import vehicleMenu from './Gui/vehiclemenu/main'; vehicleMenu(globalData); require('./Gui/interiors'); import factionInteraction from './Interaction/factioninteraction'; factionInteraction(globalData); import drivingSchoolList from './Interaction/drivingschool'; drivingSchoolList(globalData); import elevatorList from './Interaction/elevator'; elevatorList(globalData); import worldInteraction from './Interaction/worldinteraction'; worldInteraction(); import playerInteraction from './Interaction/playerinteraction'; playerInteraction(globalData); import interactionMenu from './Interaction/interactionmenu'; interactionMenu(globalData); import inventory from './inventory/inventory'; inventory(globalData); import Login from './Login/main'; Login(globalData); import dutyCloth from './Player/dutycloth'; dutyCloth(globalData); import weaponList from './Player/weaponlist'; weaponList(globalData); import jailList from './Player/criminalrelease'; jailList(globalData); import keys from './Player/keys'; keys(globalData); import quitHandler from './Player/quit'; quitHandler(); import freeCam from './Player/freecam'; freeCam(); import saveManager from './Save/main'; saveManager(); import speedometer from './Speedometer'; speedometer(globalData); import tuning from './Tuning/main'; tuning(globalData); import tuningSync from './Tuning/sync'; tuningSync(); import sirenSilence from './Tuning/sirensilence'; sirenSilence(); import waypointUtil from './util/waypoint'; waypointUtil(); require('./vehiclesync/vehiclesync'); import smoothThrottle from './vehiclesync/smoothtrottle'; smoothThrottle(); import vehicleIndicators from './vehiclesync/vehicleindicators'; vehicleIndicators(); import vehicleDoor from './vehiclesync/door'; vehicleDoor(); import freeze from './util/freeze'; freeze(); import ped from './util/ped'; ped(); import reportList from './Player/reportmenu'; reportList(globalData); import checkpointHandle from './util/checkpoint'; checkpointHandle(globalData); import busRouteList from './Jobs/BusRouteSelect'; busRouteList(globalData); import drivingSchoolHandle from './util/drivingschool'; drivingSchoolHandle(globalData); import notificationUtil from './util/notification'; notificationUtil(); import planeSchoolHandle from './util/planeschool'; planeSchoolHandle(globalData); import PilotRouteList from './Jobs/PilotRouteSelect'; PilotRouteList(globalData); import gangwarHandle from './util/Gangwar'; gangwarHandle(globalData); import weapondamageUtil from './util/weapondamage'; weapondamageUtil(); import soundUtil from './util/sound'; soundUtil(); import clotheShopList from './Interaction/clothes/ClotheShop'; clotheShopList(globalData); import itemShopList from './Interaction/ItemShop'; itemShopList(globalData); import taximeterInput from './Gui/taximeter'; taximeterInput(globalData); import refuseCollector from './Jobs/RefuseCollector'; refuseCollector(); import PedCreator from './Ped/PedCreator'; PedCreator(); import attachmentManager from './util/attachmentMngr'; attachmentManager(game); import relativeVector from './util/relativevector'; relativeVector(); import bankMenuHandle from './Interaction/bankmenu'; import InputHelper from './inputhelper'; bankMenuHandle(globalData); require('./Gui/policedepartment'); interface VehicleData { EngineState: boolean; Locked: boolean; } export { VehicleData }