export default class InputHelper { title: string; value: string; created: boolean; browser: BrowserMp; constructor(title: string) { this.title = title; this.cefTitleCall = this.cefTitleCall.bind(this); mp.events.add('cef_request_title', this.cefTitleCall); this.cefCallback = this.cefCallback.bind(this); mp.events.add('cef_inputhelper_sendvalue', this.cefCallback); this.finish = this.finish.bind(this); this.show = this.show.bind(this); this.valueGetter = this.valueGetter.bind(this); this.getValue = this.getValue.bind(this); this.value = undefined; mp.events.add('render', this.disableControls); } disableControls() { for (var i = 0; i <= 33; i++) { mp.game.controls.disableAllControlActions(i); } } show() { if (this.created) return; this.created = true; this.browser = mp.browsers.new('package://assets/html/inputhelper/index.html'); } finish() { if (this.browser) { mp.events.remove('cef_inputhelper_sendvalue'); mp.events.remove('cef_request_title'); mp.events.remove('render', this.disableControls); this.browser.destroy(); this.created = false; } } cefTitleCall() { this.browser.execute(`setTitle('${this.title}')`); } cefCallback(val) { this.value = val; this.finish(); } valueGetter() { return new Promise(resolve => { setInterval(() => { if (this.value !== undefined) resolve(this.value); }, 50); }); } async getValue(callback: Function) { var getVal = await this.valueGetter(); callback(getVal); } } exports = InputHelper;