using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; using System.Text; namespace ReallifeGamemode.Database.Entities { public class Location { [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } public string Description { get; set; } public double X { get; set; } public double Y { get; set; } public double Z { get; set; } } }