using System; using System.Collections.Generic; using System.Text; namespace ReallifeGamemode.Server.Report { class ReportManage { private String user; private String admin; private String reportText; public ReportManage (String nUser, string nReportText) { this.user = nUser; this.admin = "N/A"; this.reportText = nReportText; } public void setAdmin(String nAdmin) { this.admin = nAdmin; } public String getAdmin() { return this.admin; } public String getUser() { return this.user; } public String getReporttext() { return this.reportText; } } }