using System; using System.Collections.Generic; using System.Text; using GTANetworkAPI; using ReallifeGamemode.Server.Core.API; namespace ReallifeGamemode.Server.Core.RageMP { class RageBlip : RageEntity, IBlip { private Blip blip; public RageBlip(Blip blip) : base(blip) { this.blip = blip; } } }