using System; using System.Collections.Generic; using System.Text; using Microsoft.Extensions.Logging; using ReallifeGamemode.Server.Core.API; using ReallifeGamemode.Server.Log; namespace ReallifeGamemode.Server.Core.Commands { public abstract class Command { public abstract bool CanExecute(IPlayer player); protected abstract IAPI Api { get; } protected ILogger Log { get; set; } public abstract string CommandName { get; } public virtual string HelpText { get; } = null; public Command() { Log = LogManager.GetLogger(this.GetType()); } } }