using System.ComponentModel.DataAnnotations.Schema; /** * @overview Life of German Reallife - Entities ShopVehicles (ShopVehicles.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace ReallifeGamemode.Database.Entities { [Table("ShopVehicles")] public partial class ShopVehicle : ServerVehicle { public int BusinessId { get; set; } public int Price { get; set; } public override string ToString() { return "ShopVehicle"; } } }