import { VehicleSeat } from "../game"; export default function () { mp.events.addDataHandler("vehicleAdminSpeed", (entity, newValue) => { if (!entity.isAVehicle()) return; entity.setEnginePowerMultiplier(newValue); }); mp.events.add("CLIENT:SetDoorOpen", (door, lose, permanent) => { mp.players.local.vehicle.setDoorOpen(door, lose, permanent); mp.players.local.vehicle.setIndicatorLights(0, true); //mp.gui.chat.push(`setDoorOpen(${door}, ${lose}, ${permanent})`); }); mp.events.add("CLIENT:SetDoorShut", (door, permanent) => { mp.players.local.vehicle.setDoorShut(door, permanent); mp.players.local.vehicle.setIndicatorLights(0, false); //mp.gui.chat.push(`setDoorShut(${door}, ${permanent})`); }); }