using GTANetworkAPI; using reallife_gamemode.Model; using reallife_gamemode.Server.Entities; using System; using System.Collections.Generic; using System.Text; namespace reallife_gamemode.Server.Extensions { public static class ClientExtension { public static User GetUser(this Client client) { using(DatabaseContext dbContext = new DatabaseContext()) { return dbContext.Users.Find(client.Name); } } } }