import * as NativeUI from '../libs/NativeUI'; import InputHelper from '../inputhelper'; import moneyFormat from '../moneyformat'; const Menu = NativeUI.Menu; const UIMenuItem = NativeUI.UIMenuItem; const UIMenuListItem = NativeUI.UIMenuListItem; const UIMenuCheckboxItem = NativeUI.UIMenuCheckboxItem; const BadgeStyle = NativeUI.BadgeStyle; const Point = NativeUI.Point; const ItemsCollection = NativeUI.ItemsCollection; const Color = NativeUI.Color; import { getStreetName, getZoneName } from '../streetnames'; export default function (globalData: IGlobalData) { var menuClose = false; var accountItem = new UIMenuItem("Account", "Account Informationen"); var serviceItem = new UIMenuItem("Service rufen", "Rufe einen Dienstleister an"); var factionItem = new UIMenuItem("Fraktion", "Fraktionsfahrzeug finden"); var factionleaderItem = new UIMenuItem("Fraktion", "Verwalte deine Fraktion"); var groupItem = new UIMenuItem("Gruppe", "Verwalte deine Gruppe"); var paycheckItem = new UIMenuItem("Gehaltsscheck", "Schaue dir deinen Verdienst der letzten Stunde an"); var licenseItem = new UIMenuItem("Lizenzen", "Lizenzen Informationen"); var vehiclesItem = new UIMenuItem("Fahrzeuge", "Zeige deine Fahrzeuge an"); var ticketItem = new UIMenuItem("Strafticket", "Strafticket annehmen/ablehnen"); var payName: string; mp.events.add("SERVER:InteractionMenu_OpenMenu", (accountDataJson: string, factionleader: string, faction: string, group: string, factionInvite: boolean, groupInvite: boolean, ticket_boolean: boolean, ticket_amount, pay_amount) => { var accountData: AccountData = JSON.parse(accountDataJson); //var ticket_amount = JSON.parse(ticket_amountJson); var menu = getInteractionMenu(); var serviceMenu = getServicesMenu(menu); menu.AddItem(serviceItem); menu.BindMenuToItem(serviceMenu, serviceItem); menu.AddItem(accountItem); menu.BindMenuToItem(getAccountMenu(accountData), accountItem); menu.AddItem(licenseItem); menu.BindMenuToItem(getLicenseMenu(accountData, accountData.licenses, menu), licenseItem); var vehicles = accountData.vehicles; if (vehicles.length > 0) { menu.AddItem(vehiclesItem); menu.BindMenuToItem(getVehiclesMenu(vehicles, "CLIENT:InteractionMenu_PlayerVehicleInteraction", true, menu), vehiclesItem); } if (faction && !factionleader) { factionItem.SetRightLabel(faction); menu.AddItem(factionItem); menu.BindMenuToItem(getFactionMenu(faction, accountData.factionVehicles, accountData.stateFaction, menu), factionItem); } if (faction && factionleader) { factionleaderItem.SetRightLabel(factionleader); menu.AddItem(factionleaderItem); menu.BindMenuToItem(getFactionLeaderMenu(faction, accountData.factionVehicles, accountData.stateFaction, menu), factionleaderItem); } if (group) { groupItem.SetRightLabel(group); menu.AddItem(groupItem); menu.BindMenuToItem(getGroupMenu(group, menu), groupItem); } if (accountData.paycheck) { var p = accountData.paycheck; var paycheckMenu = new Menu("Gehaltsscheck", "Dein Verdienst der letzten Stunde", new Point(50, 50), null, null); paycheckMenu.Visible = false; var item: NativeUI.UIMenuItem = new UIMenuItem("Lohn"); item.SetRightLabel("~g~+ $" + moneyFormat(p.wage)); paycheckMenu.AddItem(item); item = new UIMenuItem("Finanzhilfe"); item.SetRightLabel("~g~+ $" + moneyFormat(p.financialHelp)); paycheckMenu.AddItem(item); if (p.factionMoney) { item = new UIMenuItem("Fraktionsgeld"); item.SetRightLabel("~g~+ $" + moneyFormat(p.factionMoney)); paycheckMenu.AddItem(item); } item = new UIMenuItem("Fahrzeugsteuer"); item.SetRightLabel("~r~- $" + moneyFormat(p.vehicleTaxation)); paycheckMenu.AddItem(item); item = new UIMenuItem("Grundsteuer"); item.SetRightLabel("~r~- $" + moneyFormat(p.propertyTaxation)); paycheckMenu.AddItem(item); item = new UIMenuItem("Mietkosten"); item.SetRightLabel("~r~- $" + moneyFormat(p.rentalFees)); paycheckMenu.AddItem(item); item = new UIMenuItem("Krankenkasse"); item.SetRightLabel("~r~- $" + moneyFormat(p.healthInsurance)); paycheckMenu.AddItem(item); item = new UIMenuItem("Einkommensteuer"); item.SetRightLabel((p.financialInterest * 100).toString() + "%"); paycheckMenu.AddItem(item); menu.AddItem(paycheckItem); menu.BindMenuToItem(paycheckMenu, paycheckItem); } var payItem = new UIMenuItem("Geld geben"); menu.AddItem(payItem); var nextPaydayItem = new UIMenuItem("Nächster PayDay"); nextPaydayItem.SetRightLabel(`${accountData.nextPayday} Minuten`); menu.AddItem(nextPaydayItem); if (ticket_boolean == true) { menu.AddItem(ticketItem); menu.BindMenuToItem(getTicketMenu(ticket_amount, menu), ticketItem); } var items: Array = new Array(); if (factionInvite) items.push("Fraktion"); if (groupInvite) items.push("Gruppe"); var acceptItem: NativeUI.UIMenuListItem; if (items.length !== 0) { acceptItem = new UIMenuListItem("Einladung annehmen", "", new ItemsCollection(items)); menu.AddItem(acceptItem); } menu.Open(); globalData.InMenu = true; menu.ItemSelect.on((item: NativeUI.UIMenuItem, index: number) => { if (item === acceptItem) { mp.events.callRemote("CLIENT:InteractionMenu_AcceptInvite", acceptItem.SelectedValue); menu.Close(true); } else if (item === payItem) { mp.gui.chat.activate(true); mp.gui.cursor.show(true, true); globalData.InMenu = false; var input = new InputHelper("Welchem Spieler möchtest du Geld geben (Name / ID)?", globalData); input.show(); input.getValue(name => { mp.events.call("CLIENT:InteractionMenu_Pay_Name", name); mp.gui.cursor.show(false, false); }); } }); menu.MenuClose.on(() => { globalData.InMenu = false; }) }); function getInteractionMenu(): NativeUI.Menu { return new Menu("Hauptmenü", "Interaktionen | " + mp.players.local.name, new Point(50, 50), null, null); } function getAccountMenu(data: AccountData): NativeUI.Menu { var accountMenu = new NativeUI.Menu("Account", mp.players.local.name, new Point(50, 50), null, null); var menuItem = new UIMenuItem("Fraktion"); menuItem.SetRightLabel(data.faction); accountMenu.AddItem(menuItem); menuItem = new UIMenuItem("Fraktionsrang"); menuItem.SetRightLabel(data.factionRank); accountMenu.AddItem(menuItem); menuItem = new UIMenuItem("Job"); menuItem.SetRightLabel(data.job); accountMenu.AddItem(menuItem); menuItem = new UIMenuItem("Gruppe"); menuItem.SetRightLabel(data.group); accountMenu.AddItem(menuItem); menuItem = new UIMenuItem("Gruppenrang"); menuItem.SetRightLabel(data.groupRank); accountMenu.AddItem(menuItem); menuItem = new UIMenuItem("Registrierungsdatum"); menuItem.SetRightLabel(data.regDate); accountMenu.AddItem(menuItem); menuItem = new UIMenuItem("Adminrang"); menuItem.SetRightLabel(data.adminLevel); accountMenu.AddItem(menuItem); accountMenu.Visible = false; return accountMenu; } function getLicenseMenu(accdata: AccountData, data: Licenses, parentMenu: NativeUI.Menu, ): NativeUI.Menu { var licenseMenu = new NativeUI.Menu("Lizenzen", mp.players.local.name, new Point(50, 50), null, null); var menuItem = new UIMenuItem("Auto Führerschein"); if (data.drivingLicenseCar == false) { menuItem.SetRightLabel("~r~nicht erhalten"); } else if (data.drivingLicenseCar == true) { menuItem.SetRightLabel("~g~erhalten"); } licenseMenu.AddItem(menuItem); menuItem = new UIMenuItem("Motorrad Führerschein"); if (data.drivingLicenseBike == false) { menuItem.SetRightLabel("~r~nicht erhalten"); } else if (data.drivingLicenseBike == true) { menuItem.SetRightLabel("~g~erhalten"); } licenseMenu.AddItem(menuItem); menuItem = new UIMenuItem("Flugschein Flugzeug"); if (data.flightLicensePlane == false) { menuItem.SetRightLabel("~r~nicht erhalten"); } else if (data.flightLicensePlane == true) { menuItem.SetRightLabel("~g~erhalten"); } licenseMenu.AddItem(menuItem); menuItem = new UIMenuItem("Waffenschein"); if (data.weaponLicense == false) { menuItem.SetRightLabel("~r~nicht erhalten"); } else if (data.weaponLicense == true) { menuItem.SetRightLabel("~g~erhalten"); } licenseMenu.AddItem(menuItem); menuItem = new UIMenuItem("Strafpunkte"); if (accdata.points == 0) { menuItem.SetRightLabel("~g~" + accdata.points); } else if (accdata.points >= 1 && accdata.points <= 5) { menuItem.SetRightLabel("~y~" + accdata.points); } if (accdata.points > 5) { menuItem.SetRightLabel("~r~" + accdata.points); } licenseMenu.AddItem(menuItem); var showItem = new UIMenuItem("Lizenzen an Spieler zeigen"); licenseMenu.AddItem(showItem); licenseMenu.Visible = false; licenseMenu.ItemSelect.on((item, index) => { if (item === showItem) { var input = new InputHelper("Welchen Spieler möchtest du deine Lizenzen zeigen (Name / ID)?", globalData); input.show(); input.getValue(name => { mp.events.callRemote("CLIENT:InteractionMenu_Show", "License", name); parentMenu.Close(true); }); } }); return licenseMenu; } function getFactionMenu(faction: string, vehData: VehicleData[], stateFaction: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu { var factionMenu = new NativeUI.Menu("Fraktion", faction, new Point(50, 50), null, null); factionMenu.Visible = false; if (vehData.length > 0) { var factionVehicleItem = new UIMenuItem("Fahrzeuge Finden", "Finden"); factionMenu.AddItem(factionVehicleItem); factionMenu.BindMenuToItem(getVehiclesMenu(vehData, "CLIENT:InteractionMenu_FactionVehicleInteraction", !stateFaction, parentMenu), factionVehicleItem); } return factionMenu; } function getFactionLeaderMenu(faction: string, vehData: VehicleData[], stateFaction: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu { var factionMenu = new NativeUI.Menu("Fraktion", faction, new Point(50, 50), null, null); factionMenu.AddItem(new UIMenuItem("Spieler einladen")); factionMenu.AddItem(new UIMenuItem("Spieler rauswerfen")); factionMenu.Visible = false; if (vehData.length > 0) { var factionVehicleItem = new UIMenuItem("Fahrzeuge Finden", "Finden"); factionMenu.AddItem(factionVehicleItem); factionMenu.BindMenuToItem(getVehiclesMenu(vehData, "CLIENT:InteractionMenu_FactionVehicleInteraction", !stateFaction, parentMenu), factionVehicleItem); } if (vehData.length > 0) { var factionVehicleItem2 = new UIMenuItem("Fahrzeuge Verkaufen", "Verkaufen"); factionMenu.AddItem(factionVehicleItem2); factionMenu.BindMenuToItem(getVehiclesMenu2(vehData, "CLIENT:InteractionMenu_FactionVehicleInteractionSell", !stateFaction, parentMenu), factionVehicleItem2); } factionMenu.ItemSelect.on((item, index) => { if (index === 0) { // Inviten var input = new InputHelper("Welchen Spieler möchtest du inviten (Name / ID)?", globalData); input.show(); input.getValue(name => { mp.events.callRemote("CLIENT:InteractionMenu_Invite", "Fraktion", name); parentMenu.Close(); }); } else if (index === 1) { // Uninviten var input = new InputHelper("Welchen Spieler möchtest du uninviten (Name / ID)?", globalData); input.show(); input.getValue(name => { mp.events.callRemote("CLIENT:InteractionMenu_Uninvite", "Fraktion", name); parentMenu.Close(); }); } }); return factionMenu; } function getGroupMenu(group: string, parentMenu: NativeUI.Menu): NativeUI.Menu { var groupMenu = new NativeUI.Menu("Gruppe", group, new Point(50, 50), null, null); groupMenu.AddItem(new UIMenuItem("Spieler einladen")); groupMenu.AddItem(new UIMenuItem("Spieler rauswerfen")); groupMenu.Visible = false; groupMenu.ItemSelect.on((item, index) => { if (index === 0) { // Inviten var input = new InputHelper("Welchen Spieler möchtest du inviten (Name / ID)?", globalData); input.show(); input.getValue(name => { mp.events.callRemote("CLIENT:InteractionMenu_Invite", "Gruppe", name); parentMenu.Close(); }); } else if (index === 1) { // Uninviten var input = new InputHelper("Welchen Spieler möchtest du uninviten (Name / ID)?", globalData); input.show(); input.getValue(name => { mp.events.callRemote("CLIENT:InteractionMenu_Uninvite", "Gruppe", name); parentMenu.Close(); }); } }); return groupMenu; } function getServicesMenu(parentMenu: NativeUI.Menu): NativeUI.Menu { var servicesMenu = new Menu("Services", "Rufe einen Service", new Point(50, 50), null, null); servicesMenu.AddItem(new UIMenuItem("Taxi rufen", "Rufe ein Taxi zu deiner Position")); servicesMenu.Visible = false; servicesMenu.ItemSelect.on((item, index) => { if (index === 0) { // Taxi mp.events.callRemote("CLIENT:InteractionMenu_CallService_Taxi", getStreetName(), getZoneName()); } parentMenu.Close(); }); return servicesMenu; } function getVehiclesMenu(vehicles: VehicleData[], eventName: string, allowSell: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu { var desc = "Finden"; var menu = new Menu("Fahrzeuge", desc, new Point(50, 50), null, null); var items: string[] = ["Finden"]; var collection = new ItemsCollection(items); vehicles.forEach(veh => { var name: string = mp.game.ui.getLabelText(mp.game.vehicle.getDisplayNameFromVehicleModel(veh.Model)); var item = new UIMenuListItem(`${veh.Id.toString().padEnd(5)} | ${name}`, "", collection, null, { id: veh.Id }); menu.AddItem(item); }); menu.ItemSelect.on((item: NativeUI.UIMenuListItem, index: number) => { var id = item.Data.id; var selection = item.SelectedValue; mp.events.callRemote(eventName, id, selection); parentMenu.Close(true); }); return menu; } function getVehiclesMenu2(vehicles: VehicleData[], eventName: string, allowSell: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu { var desc = "Verkaufen"; if (allowSell) { desc; } var menu = new Menu("Fahrzeuge", desc, new Point(50, 50), null, null); var items: string[] = ["Verkaufen"]; var collection = new ItemsCollection(items); vehicles.forEach(veh => { var name: string = mp.game.ui.getLabelText(mp.game.vehicle.getDisplayNameFromVehicleModel(veh.Model)); var item = new UIMenuListItem(`${veh.Id.toString().padEnd(5)} | ${name}`, "", collection, null, { id: veh.Id }); menu.AddItem(item); }); menu.ItemSelect.on((item: NativeUI.UIMenuListItem, index: number) => { var id = item.Data.id; var selection = item.SelectedValue; if (selection === "Verkaufen") { var confirmMenu = new Menu("Fahrzeug verkaufen", "Bist du sicher?", new Point(50, 50)); menu.Visible = false; var descItem = new UIMenuItem("Willst du das Auto wirklich verkaufen?"); confirmMenu.AddItem(descItem); var priceItem = new UIMenuItem("Verkaufspreis"); priceItem.SetRightLabel("~g~$ " + moneyFormat(vehicles.find(x => x.Id == id).Price)); confirmMenu.AddItem(priceItem); var yesItem = new UIMenuItem("Verkaufen"); yesItem.BackColor = new Color(0, 100, 0); yesItem.HighlightedBackColor = new Color(0, 150, 0); confirmMenu.AddItem(yesItem); var cancelItem = new UIMenuItem("Abbrechen"); cancelItem.BackColor = new Color(213, 0, 0); cancelItem.HighlightedBackColor = new Color(229, 57, 53); confirmMenu.AddItem(cancelItem); confirmMenu.Open(); var closing = false; confirmMenu.ItemSelect.on((item, index) => { if (item != yesItem && item != cancelItem) { return; } if (item == yesItem) { mp.events.callRemote(eventName, id, selection); confirmMenu.Close(); parentMenu.Close(true); closing = true; return; } confirmMenu.Close(); menu.Visible = true; }); confirmMenu.MenuClose.on(() => { if (closing) { return; } menu.Visible = true; }) return; } mp.events.callRemote(eventName, id, selection); parentMenu.Close(true); }); return menu; } function getTicketMenu(ticket_amount: number, parentMenu: NativeUI.Menu): NativeUI.Menu { var ticketMenu = new NativeUI.Menu("Ticket", `Ticket in Höhe von ${ticket_amount}$`, new Point(50, 50), null, null); ticketMenu.AddItem(new UIMenuItem("Ticket annehmen")); ticketMenu.AddItem(new UIMenuItem("Ticket ablehnen")); ticketMenu.Visible = false; ticketMenu.ItemSelect.on((item, index) => { if (index === 0) // Ticket annehmen { mp.events.callRemote("CLIENT:InteractionMenu_Ticket", "Angenommen", ticket_amount); parentMenu.Close(true); } else if (index === 1) // Ticket ablehnen { mp.events.callRemote("CLIENT:InteractionMenu_Ticket", "Abgelehnt", ticket_amount); parentMenu.Close(true); } }); return ticketMenu; } mp.events.add("CLIENT:InteractionMenu_Pay_Name", (name) => { payName = name; var input = new InputHelper("Wie viel?", globalData); mp.gui.cursor.show(true, true); input.show(); input.getValue(amount => { mp.events.callRemote("CLIENT:InteractionMenu_Pay", JSON.stringify(payName), amount); mp.gui.cursor.show(false, false); }); }); }