declare type IGlobalData = { InTuning: boolean, HideGui: boolean, InMenu: boolean, InChat: boolean, LoggedIn: boolean, } declare type AccountData = { regDate: string; points: number; adminLevel: string; faction: string; factionRank: string; group: string; groupRank: string; job: string; paycheck: Paycheck; licenses: Licenses; vehicles: VehicleData[]; factionVehicles: VehicleData[]; nextPayday: number; stateFaction: boolean; playTime: number; userWarn: number; } declare type VehicleData = { Id: number; Model: number; Price: number; }; declare type Paycheck = { financialHelp: number; financialInterest: number; vehicleTaxation: number; propertyTaxation: number; wage: number; amount: number; rentalFees: number; healthInsurance: number; factionMoney: number; otheramount: number; } declare type Licenses = { drivingLicenseCar: boolean; drivingLicenseBike: boolean; flightLicensePlane: boolean; weaponLicense: boolean; } declare type FactionRanks = { factionId: number, ranks: FactionRank[] } declare type FactionRank = { }