using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; /** * @overview Life of German Reallife - Entities CharacterCloth CharacterCloth.cs * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace ReallifeGamemode.Database.Entities { public class CharacterCloth { [Key] [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } [ForeignKey("User")] public int UserId { get; set; } public User User { get; set; } public bool Duty { get; set; } public byte SlotType { get; set; } public int SlotId { get; set; } public int ClothId { get; set; } public int Texture { get; set; } } }