using ReallifeGamemode.Server.Inventory.Interfaces; /** * @overview Life of German Reallife - Inventory Items Hamburger (Hamburger.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace ReallifeGamemode.Server.Inventory.Items { public class Holz : DropItem { public override int Id => 20; public override string Name => "Holz"; public override string Description => "Ich und mein Holz."; public override int Gewicht => 650; public override string Einheit => "g"; public override uint Object => 1805779401; public override int Price => 0; } }