using ReallifeGamemode.Server.Models; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Text; namespace ReallifeGamemode.Server.Entities { public abstract class BankAccount { [Key] [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } [StringLength(12)] public string Bic { get; set; } [StringLength(32)] public string Iban { get; set; } public virtual int Balance { get; set; } public bool Active { get; set; } } }