using Microsoft.EntityFrameworkCore.Migrations; namespace ReallifeGamemode.Database.Migrations { public partial class SavedLocationsHeading : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.AddColumn( name: "Heading", table: "Locations", nullable: false, defaultValue: 0.0); } protected override void Down(MigrationBuilder migrationBuilder) { migrationBuilder.DropColumn( name: "Heading", table: "Locations"); } } }