using System.Linq; using GTANetworkAPI; using ReallifeGamemode.Database.Entities; using ReallifeGamemode.Database.Models; using ReallifeGamemode.Server.Extensions; /** * @overview Life of German Reallife - Event ResourceStop (ResourceStop.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace ReallifeGamemode.Server.Events { public class ResourceStop : Script { [ServerEvent(Event.ResourceStop)] public void OnResourceStop() { using (var dbContext = new DatabaseContext()) { foreach (var player in NAPI.Pools.GetAllPlayers()) { player.TriggerEvent("CLIENT:StopSound"); User user = player.GetUser(dbContext); if (user == null) { continue; } user.PositionX = player.Position.X; user.PositionY = player.Position.Y; user.PositionZ = player.Position.Z; dbContext.SaveChanges(); } } } } }