using Microsoft.EntityFrameworkCore; using ReallifeGamemode.Server.Job; using ReallifeGamemode.Server.Managers; using ReallifeGamemode.Server.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ReallifeGamemode.Server.Entities { public class JobVehicle : ServerVehicle { public int JobId { get; set; } public JobBase GetJob() => JobManager.GetJob(JobId); public override string ToString() { using (var dbContext = new DatabaseContext()) return "Job Fahrzeug | Job: " + this.GetJob().Name; } } }