/*** @overview Life of German - Wanted (Wanted.cs) @author kookroach @copyright (c) 2008 - 2019 Life of German */ using System.Collections.Generic; using GTANetworkAPI; using ReallifeGamemode.Database.Entities; using ReallifeGamemode.Database.Models; using ReallifeGamemode.Server.Extensions; using ReallifeGamemode.Server.Services; namespace ReallifeGamemode.Server.Wanted { public class WantedEscapeTimer : Script { [RemoteEvent("CLIENT:EscapeWanted")] public void WantedEscape(Player player) { using var dbContext = new DatabaseContext(); User user = player.GetUser(dbContext); if (user.Wanteds <= 0) return; player.TriggerEvent("BN_ShowWithPicture", "Abgetaucht", "Lester", "Du hast erfolgreich ein Wanted ~y~abgetaucht", "CHAR_LESTER", 1, true); user.Wanteds -= 1; if (user.Wanteds == 0) { ChatService.HQMessage(player.Name + " konnte solange abtauchen, sodass er nicht mehr gesucht wird."); user.SetBlipAndNametagColor(); } dbContext.SaveChanges(); } } }