# Verschiebt die Dateien aus dem Output-Verzeichnis in den resources Ordner param ( [string]$outDir, [string]$outFile ) $rootPath = "$PSScriptRoot\.." $outputPath = "$rootPath\$outDir" $bridgePath = "$rootPath\..\..\bridge\" $resourcePath = "$bridgePath\resources\reallife-gamemode" $runtimePath = "$bridgePath\runtime" # Pruefen, ob Output-Pfad existiert if(!(Test-Path $outputPath)) { $absoluteOutputPath = Resolve-Path $outputPath Write-Host "Output Folder ($absoluteOutputPath) does not exist." Exit 0 } # Pruefen, ob resources-Pfad existiert # Wenn NEIN => erstellen if(!(Test-Path $resourcePath)) { Write-Host "Creating 'reallife-gamemode' resources directory" New-Item -ItemType Directory -Path $resourcePath | Out-Null } # Gamemode und Meta-Datei verschieben Copy-Item "$outputPath\$outFile" "$resourcePath\" -Force Copy-Item "$outputPath\meta.xml" "$resourcePath\" -Force # Abhaengige DLLs in runtime Ordner verschieben Copy-Item "$outputPath\*.dll" "$runtimePath\" -Exclude "ReallifeGamemode.Server.dll"