using System; using System.Collections.Generic; using System.Text; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using ReallifeGamemode.Server.Entities; /** * @overview Life of German Reallife - Entities Ban (Ban.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace ReallifeGamemode.Server.Entities { public class Ban { [Key] [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } [ForeignKey("User")] public int UserId { get; set; } public virtual User User { get; set; } public string Reason { get; set; } public string BannedBy { get; set; } public int Applied { get; set; } public int UntilDateTime { get; set; } } }