using GTANetworkAPI; using ReallifeGamemode.Server.Util; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Text; /** * @overview Life of German Reallife - Entities FactionBankAccount (FactionBankAccount.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace ReallifeGamemode.Server.Entities { public class FactionBankAccount : IBankAccount { [Key] [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } [ForeignKey("Faction")] public int FactionId { get; set; } public virtual Faction Faction { get; set; } [StringLength(12)] public string Bic { get; set; } [StringLength(32)] public string Iban { get; set; } public int Balance { get; set; } public bool Active { get; set; } } }