using ReallifeGamemode.Server.Util; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Text; namespace ReallifeGamemode.Server.Entities { public class GroupBankAccount : IBankAccount { [Key] [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } public virtual Group Group { get; set; } public int Balance { get; set; } } }