using System; using System.Collections.Generic; using System.Text; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using reallife_gamemode.Server.Entities; /** * @overview Life of German Reallife - Entities ShopCategory (ShopCategory.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace reallife_gamemode.Server.Entities { public class ShopCategory { [Key] [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } public string Category { get; set; } } }