using reallife_gamemode.Server.Inventory.Interfaces; using System; using System.Collections.Generic; using System.Text; /** * @overview Life of German Reallife - Inventory Items Chickenburger (Chickenburger.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace reallife_gamemode.Server.Inventory.Items { public class Chickenburger : FoodItem { public override int Id => 3; public override string Name => "Chickenburger"; public override string Description => "Hühnchenburger"; public override int Gewicht => 330; public override string Einheit => "g"; public override int HpAmount => 25; public override uint Object => 2240524752; } }