using Microsoft.EntityFrameworkCore.Migrations; namespace ReallifeGamemode.Database.Migrations { public partial class PlayerWanteds : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.AddColumn( name: "Wanteds", table: "Users", nullable: false, defaultValue: 0); } protected override void Down(MigrationBuilder migrationBuilder) { migrationBuilder.DropColumn( name: "Wanteds", table: "Users"); } } }