using ReallifeGamemode.Server.Core.API.API; using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; namespace ReallifeGamemode.Server.Core.API { public interface IAPI { IColShapeAPI ColShape { get; } IVehicleAPI Vehicle { get; } IMarkerAPI Marker { get; } ITextLabelAPI TextLabel { get; } void DisableDefaultCommandErrorMessages(); void DisableDefaultSpawnBehavior(); IPlayer GetPlayerFromNameOrId(string nameOrId); void SetGlobalChatEnabled(bool enable); void SetTime(int hour, int minute, int second); void TriggerClientEventForAll(string eventName, params object[] args); } }