/** * @overview Life of German Reallife - Gui Infobox infobox.js * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ var playerName; var playerId; var playerMoney; var isDeath = false; var deathTime; var respawnTime; var deathSeconds; mp.events.add("startDeathTimer", () => { if (isDeath === false) { isDeath = true; mp.gui.chat.activate(false); mp.gui.chat.show(false); deathDate = new Date(); respawnTime = deathDate.getSeconds() + 120; secondsToAlpha = 120; } }); mp.events.add("onPlayerRevived", () => { isDeath = false; mp.gui.chat.activate(true); mp.gui.chat.show(true); }); mp.events.add("render", () => { if (isDeath === true) { currentDate = new Date(); deathSeconds = respawnTime - currentDate.getSeconds(); mp.game.graphics.drawText("~y~" + deathSeconds, [0.5, 0.5], { font: 7, color: [255, 255, 255, 255], scale: [0.8, 0.8], outline: true }) mp.game.graphics.drawRect(0.5, 0.5, 1, 1, 0, 0, 0, deathSeconds); } });