using System.Linq; using Microsoft.EntityFrameworkCore; using ReallifeGamemode.Database.Entities; using ReallifeGamemode.Database.Models; namespace ReallifeGamemode.Server.Extensions { internal static class HouseExtensions { public static House Refresh(this House house) { using (var dbContext = new DatabaseContext()) { return dbContext.Houses.Where(h => h.Id == house.Id).Include(h => h.Owner).FirstOrDefault(); } } } }