using Microsoft.EntityFrameworkCore.Migrations; namespace ReallifeGamemode.Migrations { public partial class ClothesTexture : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.AddColumn( name: "Texture", table: "CharacterClothes", nullable: false, defaultValue: 0); } protected override void Down(MigrationBuilder migrationBuilder) { migrationBuilder.DropColumn( name: "Texture", table: "CharacterClothes"); } } }