using ReallifeGamemode.Server.Inventory.Interfaces; using System; using System.Collections.Generic; using System.Text; /** * @overview Life of German Reallife - Inventory Items Hamburger (Hamburger.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace ReallifeGamemode.Server.Inventory.Items { public class Hamburger : FoodItem { public override int Id => 1; public override string Name => "Hamburger"; public override string Description => "Ein leckerer Hamburger."; public override int Gewicht => 300; public override string Einheit => "g"; public override int HpAmount => 20; public override uint Object => 2240524752; } }