using System; using System.Collections.Generic; using System.Text; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using GTANetworkAPI; using ReallifeGamemode.Server.Entities; /** * @overview Life of German Reallife - Saves SavedVehicle.cs * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace ReallifeGamemode.Server.Saves { public class SavedVehicle : ServerVehicle { public override string ToString() { return "Gespeichertes Fahrzeug"; } } }