// using System; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; using ReallifeGamemode.Database.Models; namespace ReallifeGamemode.Database.Migrations { [DbContext(typeof(DatabaseContext))] partial class DatabaseContextModelSnapshot : ModelSnapshot { protected override void BuildModel(ModelBuilder modelBuilder) { #pragma warning disable 612, 618 modelBuilder .HasAnnotation("ProductVersion", "3.1.3") .HasAnnotation("PropertyAccessMode", PropertyAccessMode.PreferFieldDuringConstruction) .HasAnnotation("Relational:MaxIdentifierLength", 64); modelBuilder.Entity("ReallifeGamemode.Database.Entities.ATM", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Active") .HasColumnType("tinyint(1)"); b.Property("Balance") .HasColumnType("int"); b.Property("Faulty") .HasColumnType("tinyint(1)"); b.Property("X") .HasColumnType("float"); b.Property("Y") .HasColumnType("float"); b.Property("Z") .HasColumnType("float"); b.HasKey("Id"); b.ToTable("ATMs"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Ban", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Applied") .HasColumnType("int"); b.Property("BannedBy") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("Reason") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("UntilDateTime") .HasColumnType("int"); b.Property("UserId") .HasColumnType("int"); b.HasKey("Id"); b.HasIndex("UserId"); b.ToTable("Bans"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.BusRoute", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Description") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.HasKey("Id"); b.ToTable("BusRoutes"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.BusRoutePoint", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("BusRouteId") .HasColumnType("int"); b.Property("Description") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("X") .HasColumnType("float"); b.Property("Y") .HasColumnType("float"); b.Property("Z") .HasColumnType("float"); b.HasKey("Id"); b.HasIndex("BusRouteId"); b.ToTable("BusRoutesPoints"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.BusinessBankAccount", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Balance") .HasColumnType("int"); b.Property("BusinessId") .HasColumnType("int"); b.HasKey("Id"); b.HasIndex("BusinessId") .IsUnique(); b.ToTable("BusinessBankAccounts"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.BusinessData", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("BusinessId") .HasColumnType("int"); b.Property("Price") .HasColumnType("int"); b.HasKey("Id"); b.ToTable("BusinessData"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Character", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Ageing") .HasColumnType("tinyint unsigned"); b.Property("AgeingOpacity") .HasColumnType("float"); b.Property("BeardColor") .HasColumnType("tinyint unsigned"); b.Property("Blemishes") .HasColumnType("tinyint unsigned"); b.Property("BlemishesOpacity") .HasColumnType("float"); b.Property("Blush") .HasColumnType("tinyint unsigned"); b.Property("BlushColor") .HasColumnType("tinyint unsigned"); b.Property("BlushOpacity") .HasColumnType("float"); b.Property("BrowDepth") .HasColumnType("float"); b.Property("BrowHeight") .HasColumnType("float"); b.Property("CheekDepth") .HasColumnType("float"); b.Property("CheekboneHeight") .HasColumnType("float"); b.Property("CheekboneWidth") .HasColumnType("float"); b.Property("ChestHair") .HasColumnType("tinyint unsigned"); b.Property("ChestHairColor") .HasColumnType("tinyint unsigned"); b.Property("ChestHairOpacity") .HasColumnType("float"); b.Property("ChinDepth") .HasColumnType("float"); b.Property("ChinHeight") .HasColumnType("float"); b.Property("ChinIndent") .HasColumnType("float"); b.Property("ChinWidth") .HasColumnType("float"); b.Property("Complexion") .HasColumnType("tinyint unsigned"); b.Property("ComplexionOpacity") .HasColumnType("float"); b.Property("EyeColor") .HasColumnType("tinyint unsigned"); b.Property("EyeSize") .HasColumnType("float"); b.Property("EyebrowColor") .HasColumnType("tinyint unsigned"); b.Property("Eyebrows") .HasColumnType("tinyint unsigned"); b.Property("EyebrowsOpacity") .HasColumnType("float"); b.Property("FacialHair") .HasColumnType("tinyint unsigned"); b.Property("FacialHairOpacity") .HasColumnType("float"); b.Property("Father") .HasColumnType("tinyint unsigned"); b.Property("Freckles") .HasColumnType("tinyint unsigned"); b.Property("FrecklesOpacity") .HasColumnType("float"); b.Property("Gender") .HasColumnType("tinyint(1)"); b.Property("Hair") .HasColumnType("tinyint unsigned"); b.Property("HairColor") .HasColumnType("tinyint unsigned"); b.Property("HairHighlightColor") .HasColumnType("tinyint unsigned"); b.Property("JawShape") .HasColumnType("float"); b.Property("JawWidth") .HasColumnType("float"); b.Property("LipThickness") .HasColumnType("float"); b.Property("Lipstick") .HasColumnType("tinyint unsigned"); b.Property("LipstickColor") .HasColumnType("tinyint unsigned"); b.Property("LipstickOpacity") .HasColumnType("float"); b.Property("Makeup") .HasColumnType("tinyint unsigned"); b.Property("MakeupOpacity") .HasColumnType("float"); b.Property("Mother") .HasColumnType("tinyint unsigned"); b.Property("NeckWidth") .HasColumnType("float"); b.Property("NoseBottomHeight") .HasColumnType("float"); b.Property("NoseBridgeDepth") .HasColumnType("float"); b.Property("NoseBroken") .HasColumnType("float"); b.Property("NoseTipHeight") .HasColumnType("float"); b.Property("NoseTipLength") .HasColumnType("float"); b.Property("NoseWidth") .HasColumnType("float"); b.Property("Similarity") .HasColumnType("float"); b.Property("SkinSimilarity") .HasColumnType("float"); b.Property("SunDamage") .HasColumnType("tinyint unsigned"); b.Property("SunDamageOpacity") .HasColumnType("float"); b.Property("UserId") .HasColumnType("int"); b.HasKey("Id"); b.HasIndex("UserId"); b.ToTable("Characters"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.CharacterCloth", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("ClothId") .HasColumnType("int"); b.Property("Duty") .HasColumnType("tinyint(1)"); b.Property("SlotId") .HasColumnType("int"); b.Property("SlotType") .HasColumnType("tinyint unsigned"); b.Property("Texture") .HasColumnType("int"); b.Property("UserId") .HasColumnType("int"); b.HasKey("Id"); b.HasIndex("UserId"); b.ToTable("CharacterClothes"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.ClothCombination", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Gender") .HasColumnType("tinyint(1)"); b.Property("Top") .HasColumnType("int"); b.Property("Torso") .HasColumnType("int"); b.Property("Undershirt") .HasColumnType("int"); b.HasKey("Id"); b.ToTable("ClothCombinations"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Door", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("AlwaysOpen") .HasColumnType("tinyint(1)"); b.Property("Category") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("FactionId") .HasColumnType("int"); b.Property("Locked") .HasColumnType("tinyint(1)"); b.Property("Model") .HasColumnType("int"); b.Property("Name") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("Radius") .HasColumnType("float"); b.Property("X") .HasColumnType("float"); b.Property("Y") .HasColumnType("float"); b.Property("Z") .HasColumnType("float"); b.HasKey("Id"); b.HasIndex("FactionId"); b.ToTable("Doors"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.DutyCloth", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("ClothId") .HasColumnType("int"); b.Property("FactionId") .HasColumnType("int"); b.Property("Gender") .HasColumnType("tinyint(1)"); b.Property("SlotId") .HasColumnType("int"); b.Property("SlotType") .HasColumnType("tinyint unsigned"); b.HasKey("Id"); b.HasIndex("FactionId"); b.ToTable("DutyClothes"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Faction", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("BankAccountId") .HasColumnType("int"); b.Property("GangOwned") .HasColumnType("tinyint(1)"); b.Property("Name") .HasColumnType("varchar(32) CHARACTER SET utf8mb4") .HasMaxLength(32); b.Property("StateOwned") .HasColumnType("tinyint(1)"); b.Property("WeaponDealTime") .HasColumnType("int"); b.HasKey("Id"); b.HasIndex("BankAccountId"); b.ToTable("Factions"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionBankAccount", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Active") .HasColumnType("tinyint(1)"); b.Property("Balance") .HasColumnType("int"); b.Property("Bic") .HasColumnType("varchar(12) CHARACTER SET utf8mb4") .HasMaxLength(12); b.Property("Iban") .HasColumnType("varchar(32) CHARACTER SET utf8mb4") .HasMaxLength(32); b.HasKey("Id"); b.ToTable("FactionBankAccounts"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionRank", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("FactionId") .HasColumnType("int"); b.Property("Order") .HasColumnType("int"); b.Property("RankName") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.HasKey("Id"); b.HasIndex("FactionId"); b.ToTable("FactionRanks"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionWeapon", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Ammount") .HasColumnType("int"); b.Property("FactionId") .HasColumnType("int"); b.Property("Rank") .HasColumnType("int"); b.Property("SlotID") .HasColumnType("int"); b.Property("WeaponModel") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.HasKey("Id"); b.HasIndex("FactionId"); b.ToTable("FactionWeapons"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.GotoPoint", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Active") .HasColumnType("tinyint(1)"); b.Property("Description") .HasColumnType("varchar(32) CHARACTER SET utf8mb4") .HasMaxLength(32); b.Property("X") .HasColumnType("float"); b.Property("Y") .HasColumnType("float"); b.Property("Z") .HasColumnType("float"); b.HasKey("Id"); b.ToTable("GotoPoints"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Group", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("BankAccountId") .HasColumnType("int"); b.Property("Name") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.HasKey("Id"); b.HasIndex("BankAccountId"); b.ToTable("Groups"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.GroupBankAccount", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Balance") .HasColumnType("int"); b.HasKey("Id"); b.ToTable("GroupBankAccounts"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.House", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("BankAccountId") .HasColumnType("int"); b.Property("CanRentIn") .HasColumnType("tinyint(1)"); b.Property("LastRentSetTime") .HasColumnType("datetime(6)"); b.Property("OwnerId") .HasColumnType("int"); b.Property("Price") .HasColumnType("int"); b.Property("RentalFee") .HasColumnType("int"); b.Property("Type") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("X") .HasColumnType("float"); b.Property("Y") .HasColumnType("float"); b.Property("Z") .HasColumnType("float"); b.HasKey("Id"); b.HasIndex("BankAccountId"); b.HasIndex("OwnerId"); b.ToTable("Houses"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.HouseBankAccount", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Balance") .HasColumnType("int"); b.HasKey("Id"); b.ToTable("HouseBankAccounts"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.HouseRental", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("HouseId") .HasColumnType("int"); b.Property("UserId") .HasColumnType("int"); b.HasKey("Id"); b.HasIndex("HouseId"); b.HasIndex("UserId"); b.ToTable("HouseRentals"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Interior", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("EnterPositionStr") .HasColumnName("EnterPosition") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("ExitPositionStr") .HasColumnName("ExitPosition") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("Name") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.HasKey("Id"); b.ToTable("Interiors"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Location", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Description") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("Heading") .HasColumnType("double"); b.Property("X") .HasColumnType("double"); b.Property("Y") .HasColumnType("double"); b.Property("Z") .HasColumnType("double"); b.HasKey("Id"); b.ToTable("Locations"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.BankAccountTransactionHistory", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Fee") .HasColumnType("int"); b.Property("MoneySent") .HasColumnType("int"); b.Property("NewReceiverBalance") .HasColumnType("int"); b.Property("NewSenderBalance") .HasColumnType("int"); b.Property("Origin") .HasColumnType("varchar(32) CHARACTER SET utf8mb4") .HasMaxLength(32); b.Property("Receiver") .HasColumnType("varchar(32) CHARACTER SET utf8mb4") .HasMaxLength(32); b.Property("ReceiverBalance") .HasColumnType("int"); b.Property("Sender") .HasColumnType("varchar(32) CHARACTER SET utf8mb4") .HasMaxLength(32); b.Property("SenderBalance") .HasColumnType("int"); b.Property("Timestamp") .ValueGeneratedOnAdd() .HasColumnType("datetime(6)"); b.HasKey("Id"); b.ToTable("BankAccountTransactionLogs"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Chat.ChatLogEntry", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("bigint"); b.Property("Discriminator") .IsRequired() .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("Text") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("Time") .ValueGeneratedOnAdd() .HasColumnType("datetime(6)"); b.Property("UserId") .HasColumnType("int"); b.HasKey("Id"); b.HasIndex("UserId"); b.ToTable("ChatLogs"); b.HasDiscriminator("Discriminator").HasValue("ChatLogEntry"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.CommandLogEntry", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("bigint"); b.Property("Command") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("Time") .HasColumnType("datetime(6)"); b.Property("UserId") .HasColumnType("int"); b.HasKey("Id"); b.HasIndex("UserId"); b.ToTable("CommandLogs"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Death", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("CauseOfDeath") .HasColumnType("varchar(64) CHARACTER SET utf8mb4") .HasMaxLength(64); b.Property("KillerHeading") .HasColumnType("float"); b.Property("KillerId") .HasColumnType("int"); b.Property("KillerPositionX") .HasColumnType("float"); b.Property("KillerPositionY") .HasColumnType("float"); b.Property("KillerPositionZ") .HasColumnType("float"); b.Property("Timestamp") .ValueGeneratedOnAdd() .HasColumnType("datetime(6)"); b.Property("VictimHeading") .HasColumnType("float"); b.Property("VictimId") .HasColumnType("int"); b.Property("VictimPositionX") .HasColumnType("float"); b.Property("VictimPositionY") .HasColumnType("float"); b.Property("VictimPositionZ") .HasColumnType("float"); b.HasKey("Id"); b.HasIndex("KillerId"); b.HasIndex("VictimId"); b.ToTable("DeathLogs"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.LoginLogoutLogEntry", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("bigint"); b.Property("IpAddress") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("LoginLogout") .HasColumnType("tinyint(1)"); b.Property("PlayerId") .HasColumnType("bigint"); b.Property("SocialClubName") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("Time") .HasColumnType("datetime(6)"); b.Property("UserId") .HasColumnType("int"); b.Property("Username") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.HasKey("Id"); b.HasIndex("UserId"); b.ToTable("LoginLogoutLogs"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.News", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Active") .HasColumnType("tinyint(1)"); b.Property("Caption") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("Content") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("Timestamp") .HasColumnType("int"); b.Property("UserId") .HasColumnType("int"); b.HasKey("Id"); b.HasIndex("UserId"); b.ToTable("News"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedBlip", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Active") .HasColumnType("tinyint(1)"); b.Property("Alpha") .HasColumnType("tinyint unsigned"); b.Property("Color") .HasColumnType("tinyint unsigned"); b.Property("Dimension") .HasColumnType("tinyint unsigned"); b.Property("DrawDistance") .HasColumnType("float"); b.Property("Name") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("PositionX") .HasColumnType("float"); b.Property("PositionY") .HasColumnType("float"); b.Property("PositionZ") .HasColumnType("float"); b.Property("Rotation") .HasColumnType("float"); b.Property("Scale") .HasColumnType("float"); b.Property("ShortRange") .HasColumnType("tinyint(1)"); b.Property("Sprite") .HasColumnType("smallint"); b.HasKey("Id"); b.ToTable("Blips"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedMarker", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Active") .HasColumnType("tinyint(1)"); b.Property("ColorA") .HasColumnType("tinyint unsigned"); b.Property("ColorB") .HasColumnType("tinyint unsigned"); b.Property("ColorG") .HasColumnType("tinyint unsigned"); b.Property("ColorR") .HasColumnType("tinyint unsigned"); b.Property("Dimension") .HasColumnType("tinyint unsigned"); b.Property("DirectionX") .HasColumnType("float"); b.Property("DirectionY") .HasColumnType("float"); b.Property("DirectionZ") .HasColumnType("float"); b.Property("PositionX") .HasColumnType("float"); b.Property("PositionY") .HasColumnType("float"); b.Property("PositionZ") .HasColumnType("float"); b.Property("RotationX") .HasColumnType("float"); b.Property("RotationY") .HasColumnType("float"); b.Property("RotationZ") .HasColumnType("float"); b.Property("Scale") .HasColumnType("float"); b.Property("Type") .HasColumnType("tinyint unsigned"); b.Property("Visible") .HasColumnType("tinyint(1)"); b.HasKey("Id"); b.ToTable("Markers"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedPed", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Active") .HasColumnType("tinyint(1)"); b.Property("Dimension") .HasColumnType("tinyint unsigned"); b.Property("HashModel") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("Heading") .HasColumnType("float"); b.Property("PositionX") .HasColumnType("float"); b.Property("PositionY") .HasColumnType("float"); b.Property("PositionZ") .HasColumnType("float"); b.Property("Type") .HasColumnType("int"); b.HasKey("Id"); b.ToTable("Peds"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedPickup", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Active") .HasColumnType("tinyint(1)"); b.Property("Dimension") .HasColumnType("tinyint unsigned"); b.Property("PositionX") .HasColumnType("float") .HasMaxLength(128); b.Property("PositionY") .HasColumnType("float"); b.Property("PositionZ") .HasColumnType("float"); b.Property("RespawnTime") .HasColumnType("int"); b.Property("RotationX") .HasColumnType("float"); b.Property("RotationY") .HasColumnType("float"); b.Property("RotationZ") .HasColumnType("float"); b.Property("Vehicle") .HasColumnType("tinyint(1)"); b.HasKey("Id"); b.ToTable("Pickups"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedTextLabel", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Active") .HasColumnType("tinyint(1)"); b.Property("ColorA") .HasColumnType("tinyint unsigned"); b.Property("ColorB") .HasColumnType("tinyint unsigned"); b.Property("ColorG") .HasColumnType("tinyint unsigned"); b.Property("ColorR") .HasColumnType("tinyint unsigned"); b.Property("Dimension") .HasColumnType("tinyint unsigned"); b.Property("DrawDistance") .HasColumnType("float"); b.Property("Font") .HasColumnType("tinyint unsigned"); b.Property("LOS") .HasColumnType("tinyint(1)"); b.Property("PositionX") .HasColumnType("float"); b.Property("PositionY") .HasColumnType("float"); b.Property("PositionZ") .HasColumnType("float"); b.Property("Text") .IsRequired() .HasColumnType("longtext CHARACTER SET utf8mb4"); b.HasKey("Id"); b.ToTable("TextLabels"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.ServerVariable", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Value") .HasColumnType("int"); b.Property("Variable") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.HasKey("Id"); b.ToTable("ServerVariables"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.ServerVehicle", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Active") .ValueGeneratedOnAdd() .HasColumnType("tinyint(1)") .HasDefaultValue(true); b.Property("Discriminator") .IsRequired() .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("DistanceDriven") .HasColumnType("float"); b.Property("Heading") .HasColumnType("float"); b.Property("Livery") .HasColumnType("int"); b.Property("Locked") .HasColumnType("tinyint(1)"); b.Property("Model") .HasColumnType("int unsigned"); b.Property("NumberPlate") .HasColumnType("varchar(8) CHARACTER SET utf8mb4") .HasMaxLength(8); b.Property("PositionX") .HasColumnType("float"); b.Property("PositionY") .HasColumnType("float"); b.Property("PositionZ") .HasColumnType("float"); b.Property("PrimaryColor") .HasColumnType("int"); b.Property("SecondaryColor") .HasColumnType("int"); b.Property("TankAmount") .HasColumnType("float"); b.HasKey("Id"); b.ToTable("ServerVehicles"); b.HasDiscriminator("Discriminator").HasValue("ServerVehicle"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.ShopClothe", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Category") .HasColumnType("int"); b.Property("ClotheId") .HasColumnType("int"); b.Property("ComponentId") .HasColumnType("int"); b.Property("Gender") .HasColumnType("tinyint(1)"); b.Property("Price") .HasColumnType("int"); b.Property("TypeId") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.HasKey("Id"); b.ToTable("ShopClothes"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.ShopItem", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Amount") .HasColumnType("int"); b.Property("ItemId") .HasColumnType("int"); b.Property("Price") .HasColumnType("int"); b.Property("ShopId") .HasColumnType("int"); b.HasKey("Id"); b.ToTable("ShopItems"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.TuningGarage", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("X") .HasColumnType("float"); b.Property("Y") .HasColumnType("float"); b.Property("Z") .HasColumnType("float"); b.HasKey("Id"); b.ToTable("TuningGarages"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Turfs", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Color") .HasColumnType("int"); b.Property("FactionId") .HasColumnType("int"); b.Property("MaxValue") .HasColumnType("int"); b.Property("Name") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("Owner") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("Range") .HasColumnType("float"); b.Property("Rotation") .HasColumnType("float"); b.Property("Surplus") .HasColumnType("tinyint(1)"); b.Property("Value") .HasColumnType("int"); b.Property("Vector") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.Property("X") .HasColumnType("float"); b.Property("Y") .HasColumnType("float"); b.HasKey("Id"); b.ToTable("Turfs"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.User", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("AdminLevel") .HasColumnType("int"); b.Property("BanId") .HasColumnType("int"); b.Property("BankAccountId") .HasColumnType("int"); b.Property("BusSkill") .HasColumnType("int"); b.Property("BusinessId") .HasColumnType("int"); b.Property("CharacterId") .HasColumnType("int"); b.Property("Dead") .HasColumnType("tinyint(1)"); b.Property("DriverLicenseBike") .HasColumnType("tinyint(1)"); b.Property("DriverLicenseVehicle") .HasColumnType("tinyint(1)"); b.Property("Email") .HasColumnType("varchar(64) CHARACTER SET utf8mb4") .HasMaxLength(64); b.Property("FactionId") .HasColumnType("int"); b.Property("FactionLeader") .HasColumnType("tinyint(1)"); b.Property("FactionRankId") .HasColumnType("int"); b.Property("FlyingLicensePlane") .HasColumnType("tinyint(1)"); b.Property("GroupId") .HasColumnType("int"); b.Property("GroupRank") .HasColumnType("int"); b.Property("Handmoney") .HasColumnType("int"); b.Property("HouseId") .HasColumnType("int"); b.Property("JailTime") .HasColumnType("int"); b.Property("JobId") .HasColumnType("int"); b.Property("LogUserId") .HasColumnType("int"); b.Property("Name") .HasColumnType("varchar(32) CHARACTER SET utf8mb4") .HasMaxLength(32); b.Property("Password") .HasColumnType("varchar(64) CHARACTER SET utf8mb4") .HasMaxLength(64); b.Property("PaydayTimer") .HasColumnType("int"); b.Property("PilotSkill") .HasColumnType("int"); b.Property("PlayedMinutes") .HasColumnType("int"); b.Property("Points") .HasColumnType("int"); b.Property("PositionX") .HasColumnType("float"); b.Property("PositionY") .HasColumnType("float"); b.Property("PositionZ") .HasColumnType("float"); b.Property("RegistrationDate") .ValueGeneratedOnAdd() .HasColumnType("datetime(6)"); b.Property("SocialClubName") .HasColumnType("varchar(32) CHARACTER SET utf8mb4") .HasMaxLength(32); b.Property("Wage") .HasColumnType("int"); b.Property("Wanteds") .HasColumnType("int"); b.Property("WeaponLicense") .HasColumnType("tinyint(1)"); b.Property("failpoints") .HasColumnType("int"); b.Property("otheramount") .HasColumnType("int"); b.Property("trashcount") .HasColumnType("int"); b.Property("warn") .HasColumnType("int"); b.HasKey("Id"); b.HasIndex("BanId"); b.HasIndex("BankAccountId"); b.HasIndex("BusinessId") .IsUnique(); b.HasIndex("CharacterId"); b.HasIndex("FactionId"); b.HasIndex("FactionRankId"); b.HasIndex("GroupId"); b.HasIndex("HouseId"); b.HasIndex("Name") .IsUnique(); b.ToTable("Users"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserBankAccount", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Active") .HasColumnType("tinyint(1)"); b.Property("Balance") .HasColumnType("int"); b.Property("Bic") .HasColumnType("varchar(12) CHARACTER SET utf8mb4") .HasMaxLength(12); b.Property("Iban") .HasColumnType("varchar(32) CHARACTER SET utf8mb4") .HasMaxLength(32); b.HasKey("Id"); b.ToTable("UserBankAccounts"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserItem", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Amount") .HasColumnType("int"); b.Property("ItemId") .HasColumnType("int"); b.Property("Slot") .HasColumnType("int"); b.Property("UserId") .HasColumnType("int"); b.HasKey("Id"); b.HasIndex("UserId"); b.ToTable("UserItems"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserWeapon", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Ammo") .HasColumnType("int"); b.Property("UserId") .HasColumnType("int"); b.Property("WeaponId") .HasColumnType("int"); b.HasKey("Id"); b.HasIndex("UserId"); b.HasIndex("WeaponId"); b.ToTable("UserWeapons"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.VehicleItem", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Amount") .HasColumnType("int"); b.Property("ItemId") .HasColumnType("int"); b.Property("Slot") .HasColumnType("int"); b.Property("VehicleId") .HasColumnType("int"); b.HasKey("Id"); b.HasIndex("VehicleId"); b.ToTable("VehicleItems"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.VehicleMod", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("ModId") .HasColumnType("int"); b.Property("ServerVehicleId") .HasColumnType("int"); b.Property("Slot") .HasColumnType("int"); b.HasKey("Id"); b.HasIndex("ServerVehicleId", "Slot") .IsUnique(); b.ToTable("VehicleMods"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Weapon", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Ammo") .HasColumnType("int"); b.Property("AmmunationActive") .HasColumnType("tinyint(1)"); b.Property("CategoryId") .HasColumnType("int"); b.Property("Legal") .HasColumnType("tinyint(1)"); b.Property("Price") .HasColumnType("float"); b.Property("SlotID") .HasColumnType("int"); b.Property("WeaponModel") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.HasKey("Id"); b.HasIndex("CategoryId"); b.ToTable("Weapons"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.WeaponCategory", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("Category") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.HasKey("Id"); b.ToTable("WeaponCategories"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Whitelist", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("int"); b.Property("SocialClubName") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.HasKey("Id"); b.ToTable("WhitelistEntries"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Chat.DepartmentChatLogEntry", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.Logs.Chat.ChatLogEntry"); b.HasDiscriminator().HasValue("DepartmentChatLogEntry"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Chat.FactionChatLogEntry", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.Logs.Chat.ChatLogEntry"); b.Property("FactionId") .HasColumnType("int"); b.HasIndex("FactionId"); b.HasDiscriminator().HasValue("FactionChatLogEntry"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Chat.GangChatLogEntry", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.Logs.Chat.ChatLogEntry"); b.HasDiscriminator().HasValue("GangChatLogEntry"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Chat.GroupChatLogEntry", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.Logs.Chat.ChatLogEntry"); b.Property("GroupId") .HasColumnType("int"); b.HasIndex("GroupId"); b.HasDiscriminator().HasValue("GroupChatLogEntry"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Chat.LeaderChatLogEntry", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.Logs.Chat.ChatLogEntry"); b.HasDiscriminator().HasValue("LeaderChatLogEntry"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Chat.LocalChatLogEntry", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.Logs.Chat.ChatLogEntry"); b.HasDiscriminator().HasValue("LocalChatLogEntry"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Chat.NewsChatLogEntry", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.Logs.Chat.ChatLogEntry"); b.HasDiscriminator().HasValue("NewsChatLogEntry"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Chat.OChatLogEntry", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.Logs.Chat.ChatLogEntry"); b.HasDiscriminator().HasValue("OChatLogEntry"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionVehicle", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle"); b.Property("BuyPrice") .HasColumnType("int"); b.Property("Owners") .HasColumnType("longtext CHARACTER SET utf8mb4"); b.ToTable("FactionVehicles"); b.HasDiscriminator().HasValue("FactionVehicle"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.GroupVehicle", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle"); b.Property("GroupId") .HasColumnType("int"); b.HasIndex("GroupId"); b.HasDiscriminator().HasValue("GroupVehicle"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.JobVehicle", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle"); b.Property("JobId") .HasColumnType("int"); b.HasDiscriminator().HasValue("JobVehicle"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.NoobSpawnVehicle", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle"); b.HasDiscriminator().HasValue("NoobSpawnVehicle"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.NoobVehicle", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle"); b.HasDiscriminator().HasValue("NoobVehicle"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedVehicle", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle"); b.HasDiscriminator().HasValue("SavedVehicle"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.SchoolVehicle", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle"); b.Property("SchoolId") .HasColumnType("int"); b.HasDiscriminator().HasValue("SchoolVehicle"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.ShopVehicle", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle"); b.Property("BusinessId") .HasColumnType("int"); b.Property("Price") .HasColumnType("int"); b.ToTable("ShopVehicles"); b.HasDiscriminator().HasValue("ShopVehicle"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserVehicle", b => { b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle"); b.Property("BusinessId") .HasColumnName("UserVehicle_BusinessId") .HasColumnType("int"); b.Property("Price") .HasColumnName("UserVehicle_Price") .HasColumnType("int"); b.Property("UserId") .HasColumnType("int"); b.HasIndex("UserId"); b.ToTable("UserVehicles"); b.HasDiscriminator().HasValue("UserVehicle"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Ban", b => { b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.BusRoutePoint", b => { b.HasOne("ReallifeGamemode.Database.Entities.BusRoute", "BusRoute") .WithMany("RoutePoints") .HasForeignKey("BusRouteId"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Character", b => { b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.CharacterCloth", b => { b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Door", b => { b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction") .WithMany() .HasForeignKey("FactionId"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.DutyCloth", b => { b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction") .WithMany() .HasForeignKey("FactionId") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Faction", b => { b.HasOne("ReallifeGamemode.Database.Entities.FactionBankAccount", "BankAccount") .WithMany() .HasForeignKey("BankAccountId"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionRank", b => { b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction") .WithMany() .HasForeignKey("FactionId") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionWeapon", b => { b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction") .WithMany() .HasForeignKey("FactionId"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Group", b => { b.HasOne("ReallifeGamemode.Database.Entities.GroupBankAccount", "BankAccount") .WithMany() .HasForeignKey("BankAccountId"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.House", b => { b.HasOne("ReallifeGamemode.Database.Entities.HouseBankAccount", "BankAccount") .WithMany() .HasForeignKey("BankAccountId"); b.HasOne("ReallifeGamemode.Database.Entities.User", "Owner") .WithMany() .HasForeignKey("OwnerId"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.HouseRental", b => { b.HasOne("ReallifeGamemode.Database.Entities.House", "House") .WithMany("Rentals") .HasForeignKey("HouseId"); b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Chat.ChatLogEntry", b => { b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.CommandLogEntry", b => { b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Death", b => { b.HasOne("ReallifeGamemode.Database.Entities.User", "Killer") .WithMany() .HasForeignKey("KillerId"); b.HasOne("ReallifeGamemode.Database.Entities.User", "Victim") .WithMany() .HasForeignKey("VictimId") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.LoginLogoutLogEntry", b => { b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.News", b => { b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.User", b => { b.HasOne("ReallifeGamemode.Database.Entities.Ban", "Ban") .WithMany() .HasForeignKey("BanId"); b.HasOne("ReallifeGamemode.Database.Entities.UserBankAccount", "BankAccount") .WithMany() .HasForeignKey("BankAccountId"); b.HasOne("ReallifeGamemode.Database.Entities.Character", "Character") .WithMany() .HasForeignKey("CharacterId"); b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction") .WithMany() .HasForeignKey("FactionId"); b.HasOne("ReallifeGamemode.Database.Entities.FactionRank", "FactionRank") .WithMany() .HasForeignKey("FactionRankId"); b.HasOne("ReallifeGamemode.Database.Entities.Group", "Group") .WithMany() .HasForeignKey("GroupId"); b.HasOne("ReallifeGamemode.Database.Entities.House", "House") .WithMany() .HasForeignKey("HouseId"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserItem", b => { b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserWeapon", b => { b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.HasOne("ReallifeGamemode.Database.Entities.Weapon", "Weapon") .WithMany() .HasForeignKey("WeaponId") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.VehicleItem", b => { b.HasOne("ReallifeGamemode.Database.Entities.ServerVehicle", "Vehicle") .WithMany() .HasForeignKey("VehicleId") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.VehicleMod", b => { b.HasOne("ReallifeGamemode.Database.Entities.ServerVehicle", "Vehicle") .WithMany() .HasForeignKey("ServerVehicleId") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Weapon", b => { b.HasOne("ReallifeGamemode.Database.Entities.WeaponCategory", "WeaponCategory") .WithMany() .HasForeignKey("CategoryId") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Chat.FactionChatLogEntry", b => { b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction") .WithMany() .HasForeignKey("FactionId") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Chat.GroupChatLogEntry", b => { b.HasOne("ReallifeGamemode.Database.Entities.Group", "Group") .WithMany() .HasForeignKey("GroupId") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.GroupVehicle", b => { b.HasOne("ReallifeGamemode.Database.Entities.Group", "Group") .WithMany() .HasForeignKey("GroupId"); }); modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserVehicle", b => { b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); }); #pragma warning restore 612, 618 } } }