using ReallifeGamemode.Database.Entities; /** * @overview Life of German Reallife - Inventory Interfaces UsableItem (IUsableItem.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace ReallifeGamemode.Server.Inventory.Interfaces { public interface IUsableItem : IItem, IDroppableItem { void Use(UserItem uItem); } }