using GTANetworkAPI; using reallife_gamemode.Server.Util; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Text; /** * @overview Life of German Reallife - Entities ShopVehicles (ShopVehicles.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace reallife_gamemode.Server.Entities { [Table("ShopVehicles")] public class ShopVehicle : ServerVehicle { [ForeignKey("Shop")] public int? ShopId { get; set; } public Shop Shop { get; set; } public int Price { get; set; } } }