using System; using System.Collections.Generic; using System.Text; using ReallifeGamemode.Server.Extensions; using ReallifeGamemode.Server.Util; using ReallifeGamemode.Server.Services; using System.Linq; using GTANetworkAPI; namespace ReallifeGamemode.Server.DrivingSchool { class PlaneSchool : Script { private static TextLabel informationLabel1; private static Marker marker1; private static ColShape _colShape1; public static Vector3 Position { get; } private readonly IReadOnlyCollection planeRoute = new List { new Vector3(-1114.39, -2333.09, 14.87), new Vector3(-1133.06, -2287.62, 14.89), new Vector3(-1185.63, -2303.45, 14.86), new Vector3(-1168.78, -2349.79, 14.88), new Vector3(-1118.74, -2340.85, 14.87), new Vector3(-1219.9, -2239.5, 14.87), new Vector3(-1355.84, -2245.06, 14.87), new Vector3(-1427.14, -2368.96, 14.87), new Vector3(-872.5, -1820.64, 172.57), new Vector3(786.55, 2309.85, 426.1), new Vector3(1261.85, 3950.07, 301.3), new Vector3(2133.83, 4803.55, 41.99), new Vector3(2134.13, 4782.7, 41.9), new Vector3(2098.9, 4792.94, 41.98), new Vector3(-869.77, -1424.05, 133), new Vector3(-1164.29, -2351.52, 14.88), }.AsReadOnly(); public static void Setup() { informationLabel1 = NAPI.TextLabel.CreateTextLabel("Flugschule", new Vector3(-1083.96, -2476.96, 14.07), 20.0f, 1.3f, 0, new Color(255, 255, 255)); marker1 = NAPI.Marker.CreateMarker(434, new Vector3(-1083.96, -2476.96, 14.07), new Vector3(), new Vector3(), 1f, new Color(111, 111, 111)); _colShape1 = NAPI.ColShape.CreateSphereColShape(new Vector3(-1083.96, -2476.96, 14.07), 3f); _colShape1.OnEntityEnterColShape += EntityEnterBusinessColShape; _colShape1.OnEntityExitColShape += EntityExitBusinessColShape; } private static void EntityEnterBusinessColShape(ColShape colShape, Client client) { if (client.IsInVehicle || !client.IsLoggedIn()) return; client.TriggerEvent("planeSchoolMenu"); } private static void EntityExitBusinessColShape(ColShape colShape, Client client) { client.TriggerEvent("removeplaneSchoolMenu"); } [RemoteEvent("startplaneSchool")] public void StartplaneSchool(Client user) { ChatService.SendMessage(user, "Du hast die Führerscheinprüfung gestartet."); ChatService.SendMessage(user, "Steige nun in eines der Flugzeuge ein."); user.TriggerEvent("waitPlayerEntersVehicle1"); } [RemoteEvent("timerCheckVehicle1")] public void TimerCheckVehicle1(Client user) { Vehicle veh = user.Vehicle; if (veh == null || veh.DisplayName != "Velum") { return; } else { ChatService.SendMessage(user, "Gut nun kann die Prüfung losgehen"); user.TriggerEvent("stopTimer"); CheckPointHandle.StartCheckPointRoute(user, planeRoute, 0, 6, "planeSchoolEvent"); } } [RemoteEvent("planeSchoolEvent")] public void planeSchoolEvent(Client user, int checkpoint) { ChatService.Broadcast("CP " + checkpoint); float width = 22f; } } }