using System; using System.Collections.Generic; using System.Text; using GTANetworkAPI; namespace ReallifeGamemode.Server.Job.BusDriver { public class Events : Script { // Client Events [RemoteEvent("marker_completed")] public void RemoteEvent_MarkerCompleted(Client client) { if (!client.HasData("Job")) return; JobInfo jobInfo = client.GetData("Job"); jobInfo.CheckObjective(client); } } }