using Microsoft.EntityFrameworkCore.Migrations; namespace ReallifeGamemode.Database.Migrations { public partial class UserNameUniqueIndex : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.CreateIndex( name: "IX_Users_Name", table: "Users", column: "Name", unique: true); } protected override void Down(MigrationBuilder migrationBuilder) { migrationBuilder.DropIndex( name: "IX_Users_Name", table: "Users"); } } }