using System; namespace ReallifeGamemode.Server.Report { internal class ReportManage { private String user; private String admin; private String reportText; private Boolean assigned; public ReportManage(String nUser, string nReportText) { this.user = nUser; this.admin = "N/A"; this.assigned = false; this.reportText = nReportText; } public void assign(String nAdmin) { this.assigned = true; this.admin = nAdmin; } public String getAdmin() { return this.admin; } public bool isAssigned() { return this.assigned; } public String getUser() { return this.user; } public String getReporttext() { return this.reportText; } } }